New SubDivision and Smoothing tools allow the user to control render level and model level smoothing from within the assembly room. This cuts time out of your flow and saves you from needlessly switching between the modeling and assembly rooms just to update smoothing options.
Improvements to the viewport avatars for Lights and Cameras provide a new, aesthetically pleasing look to the interface. The Sunlight, Moonlight, Shape Light and Tube Lights have all received a make-over. This provides a greater visual reference as to how light will emanate from a source and react in the scene.